Showing posts with label gameart. Show all posts
Showing posts with label gameart. Show all posts

Sunday, October 23, 2011

Modeling!

I have a bunch art stuff sitting around, so I think I should just up 'n post them! I'll start with a bunch of 3d stuff:


An apple iie computer! With just a diffuse.


A lantern! In UDK, with diffuse/specular/normal. I still don't even wanna look at it.


A silly thing that I can't work on because I have homework to do! (I really like this kind of stylized model, but I wasn't really expecting it to be so... not easy)



My current project in modelin' for games! I need to post it on polycount. I'll do that... tomorrow... (promise)

Wednesday, April 27, 2011

the third dimension




this is the most exciting piece of rubble.

In other news, next week is finals week! oh no

Wednesday, April 20, 2011

Eyeguy Animation

Here's the animation I made last month for my fundamentals of game art class.




It was supposed to loop (but this video doesn't), and that last expression there is kind of misleading and etc etc etc