Friday, March 30, 2012

city of lost children



Mostly unfinshed textures... Hmm!

Saturday, March 24, 2012

More Zbrush Stuff



The two miderm creatures:


Finished my retopo for both of them, but didn't render out all of their textures. :/

Here's my concept for their owner. He's a scientist who used to work at a lab making weird creatures, but it blew up so now he just wanders around the countryside with his two pets.

Wednesday, February 29, 2012

Chomp wips





One of my zbrush midterms, Chomp! The zbrush render is a missing a few minute changes I made later on, and I'd go back and fiddle with render settings again.... but... deadlines are looming! Rushin' through that topology... :(

Thursday, February 16, 2012

Zbrush class






Some zbrush hour busts! Also, here's my works-in-progress for the midterm:


Friday, January 20, 2012

Mo' Modelin'

Here's some more modelin' from last semester!


Finished hedgecutter (murder version!):



My hydraulic lift cart:



ughhh it ended up looking super lame because I did a terrible job of packing my UVs! I'm currently redoing them so I don't lose out on my high-poly detail. ETA: never??

Sunday, October 23, 2011

Modeling!

I have a bunch art stuff sitting around, so I think I should just up 'n post them! I'll start with a bunch of 3d stuff:


An apple iie computer! With just a diffuse.


A lantern! In UDK, with diffuse/specular/normal. I still don't even wanna look at it.


A silly thing that I can't work on because I have homework to do! (I really like this kind of stylized model, but I wasn't really expecting it to be so... not easy)



My current project in modelin' for games! I need to post it on polycount. I'll do that... tomorrow... (promise)

Monday, August 29, 2011

School's startin' up again


Tried that rock thing again.

I've been doing a lot of silly stuff over the summer that I'm hesitant to post, too. Welp: