Bavmorrrrda! Spent more time on the body than the face. Gotta do some actual cloth studies over the summer, I kept modeling these characters with long, flowing garments. :I
Saturday, May 5, 2012
Zbrush Final
Here's the ZBrush renders for that scientist guy I mentioned earlier! I liked how he turned out. His texture is kind of eh, but I'll have more control over that once I make a lowpoly and get his polypaint laid out over a nice flat UV.
I originally thought painting directly onto the model was so perfect (take that, seams!) but as it turns out it has its pros and cons and isn't a replacement for painting over UVs in Photoshop!
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