Saturday, May 5, 2012

Zbrush Final


Here's the ZBrush renders for that scientist guy I mentioned earlier! I liked how he turned out. His texture is kind of eh, but I'll have more control over that once I make a lowpoly and get his polypaint laid out over a nice flat UV.

I originally thought painting directly onto the model was so perfect (take that, seams!) but as it turns out it has its pros and cons and isn't a replacement for painting over UVs in Photoshop!